5/23/2023 0 Comments Endless sky ships list npcIf Keen doesn't want to fix npcs I beg for them to remove or loosen the hardcode on npcs so modders can create custom npcs. I would love to see what our modding community can do with NPCs. Me and my friends Engineered defenses and choke points and it was fun having spiders trying to break into the base and pathfind towards us! Than 2018 happen and they been broken ever since.They can't pathfind,they been render nearly harmless and they are very easy to deal with even though its a Giant Space Spider.on a Alien planet.Īnother thing that was brought up by the modding community was that NPCs are hardcoded and that means that modders can't create custom npcs even though we can see the amazing work they done with drones. It was fun having a enemy that wasn't a drone. Having functional npcs created a fun PVE experience for me and my friends. ME has really good path finding along with a stealth mechanic in the game and if lock in a grid they patrol the grid along with having passive and hostile npcs. However Medieval Engineers NPCs advanced like crazy even topping SE 2017 npcs. I had SE since 2013 and I was able to experience when Spiders use to work in 2015-2017 and be a actual threat in the game. However I feel like the current state of NPCs both drones and animals been ignored since they broke them in 2018. ![]() I noticed Keen been pushing SE and working on updates. I made a video showcasing how SE npcs function compared to ME.
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